The unaligned: speed, economy, and deals with a catch.
Starting with Wild
Pick Wild on the circle before a run and the run starts with one of these 2, at random — Wild's weakest cards that a fresh run can be dealt.
See choosing a family.
Sleep on it. The more essence you hold, the harder you hit -- up to +40% damage. Weighed against shop prices, so late-game riches count no more than early savings.
legendary
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Build names
Leading with Wild: Wild Juggernaut, Wild Marksman, Wild Pyromancer, Wild Glacier, Wild Tempest, Wild Walker, Wild Prism, Wild Reaper, Wild Packmaster, Wild Sentinel, Wild Virtuoso; alone, a Wild Adept.
Wild as the runner-up: Kinetic Gambler, Deadeye Gambler, Blazing Gambler, Frost Gambler, Storm Gambler, Void Gambler, Arcane Gambler, Blood Gambler, Feral Gambler, Iron Gambler, Rhythm Gambler.