Ricochet Ritualwiki

Frost

Chills, freezes, and what shatters afterwards.

Starting with Frost

Pick Frost on the circle before a run and the run starts with one of these 4, at random — Frost's weakest cards that a fresh run can be dealt. See choosing a family.

Cold ReturnColdReturn
Chill wind. A recalled orb chills everything within 1.5 m of its path home for 2s.
uncommon
Freezing ShotFreezingShot
Chill to the bone. Hit an enemy twice in 3s to freeze them solid for 2s.
uncommon
Frozen CourtFrozenCourt
Icy wake. Orb trail slows enemies by 65% while they stand in it.
uncommon
HoarfrostHoarfrost
Cold touch. Every direct hit slows the enemy by 40% for 1.5 seconds.
uncommon

Traits

Hold 3, 4 and 7 different Frost cards for its three tiers. See how traits work.

Frost

3 · 4 · 7
  1. 3
    ILingering Cold
    Your chills last 2s longer.
  2. 4
    IIIce Rink
    The orb loses no speed bouncing off frozen enemies.
  3. 7
    CapstoneFrostbite
    A frozen enemy that dies bursts into an ice nova that freezes everything near it, so it chains through a frozen crowd.

Shop boosts

Bought on Frost's panel in the Essence Shop, which shows your two most prominent families.

BoostEffect
INumbing ChillSlowed enemies move 20% slower still.
IIShatterpointA frozen enemy below 15% health shatters and dies outright. Bosses excepted.
IIIDeep ColdFrozen or slowed enemies take +15% damage from everything.

Cards

All 15 Frost cards, rarest last. Each one you own makes the others likelier to be dealt.

Cold ReturnColdReturn
Chill wind. A recalled orb chills everything within 1.5 m of its path home for 2s.
uncommon
Cold SnapColdSnap
Numbing chill. Chilled and frozen enemies deal 25% less damage to you.
uncommon
Freezing ShotFreezingShot
Chill to the bone. Hit an enemy twice in 3s to freeze them solid for 2s.
uncommon
Frozen CourtFrozenCourt
Icy wake. Orb trail slows enemies by 65% while they stand in it.
uncommon
HoarfrostHoarfrost
Cold touch. Every direct hit slows the enemy by 40% for 1.5 seconds.
uncommon
Cold FrontColdFront
Frosted walls. Every wall bounce leaves a 1.5 m patch of frost for 3s that chills whatever crosses it.
rare
Deep FreezeDeepFreeze
Colder still. Every freeze you cause lasts 0.5s longer, per stack.
rare
stacks (up to 3)
FrostbiteFrostbite
Cold shatter. A frozen enemy that dies bursts into an ice nova, damaging and chilling the rest. Grows with the waves.
rare
Leech FieldLeechField
Draining chill. Enemies standing in your frost trail slowly heal you for 0.5 HP/s.
rare
PermafrostPermafrost
Spreading cold. A frozen enemy chills every enemy that touches it.
rare
ShatterShatter
Break the ice. Hitting a frozen enemy deals 30% more damage.
rare
Absolute ZeroAbsoluteZero
Flash freeze. Every 15th hit you land freezes every enemy within 3 m of the orb for 1.5 seconds.
epic
Ice AgeIceAge
Long winter. The orb chills everything within 1.5 m of its path, and an enemy kept chilled for 3s straight freezes for 1.5s.
epic
WhiteoutWhiteout
Blizzard. Every 10th enemy you freeze chills every enemy within 14 m for 2s.
epic
Cold StorageColdStorage
Frozen debt. Your freezes last 1.5s longer, and a frozen enemy banks every point of damage it takes. When the freeze breaks, it takes twice the bank at once. Bosses bank half.
legendary

Build names

Leading with Frost: Frost Juggernaut, Frost Marksman, Frost Pyromancer, Frost Tempest, Frost Walker, Frost Prism, Frost Reaper, Frost Packmaster, Frost Sentinel, Frost Virtuoso, Frost Gambler; alone, a Frost Adept.

Frost as the runner-up: Kinetic Glacier, Deadeye Glacier, Blazing Glacier, Storm Glacier, Void Glacier, Arcane Glacier, Blood Glacier, Feral Glacier, Iron Glacier, Rhythm Glacier, Wild Glacier.

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