Ricochet Ritualwiki

Storm

Lightning that arcs from one body to the next.

Starting with Storm

Pick Storm on the circle before a run and the run starts with one of these 3, at random — Storm's weakest cards that a fresh run can be dealt. See choosing a family.

Arc SparkArcSpark
Static. Every direct hit arcs to the nearest other enemy within 2 m for 25% of the hit.
uncommon
CapacitorCapacitor
Stored spark. Each wall bounce stores a charge, up to 3. The orb's next enemy hit chains lightning to one more enemy per charge, for half the hit.
uncommon
ThunderheadThunderhead
Eye of calm. Stand still for 1s and lightning strikes the nearest enemy within 6 m every 1.5s.
uncommon

Traits

Hold 3, 5 and 7 different Storm cards for its three tiers. See how traits work.

Storm

3 · 5 · 7
  1. 3
    ILong Arc
    Every lightning chain jumps 1 m farther.
  2. 5
    IIConductor
    An enemy killed by lightning passes it on: the chain jumps from the body to up to 3 more enemies.
  3. 7
    CapstoneSeek the Weak
    Chain Lightning jumps to the lowest-health enemies within 6 m, and kills any it leaves under 10% health.

Shop boosts

Bought on Storm's panel in the Essence Shop, which shows your two most prominent families.

BoostEffect
IResonant FieldLightning and void pulses charge what they hit for 3 seconds: your orb deals 25% more damage to a charged enemy.
IIForked BoltStorm attacks chain to one more enemy: Chain Lightning jumps once more, and every other Storm hit arcs to the nearest enemy within 2.6 m for half its damage.
IIIThunderstruckA hit that takes 15% of an enemy's health calls down a bolt that stuns it for 1 second. Once every 3 seconds per enemy.

Cards

All 15 Storm cards, rarest last. Each one you own makes the others likelier to be dealt.

Arc SparkArcSpark
Static. Every direct hit arcs to the nearest other enemy within 2 m for 25% of the hit.
uncommon
CapacitorCapacitor
Stored spark. Each wall bounce stores a charge, up to 3. The orb's next enemy hit chains lightning to one more enemy per charge, for half the hit.
uncommon
ThunderheadThunderhead
Eye of calm. Stand still for 1s and lightning strikes the nearest enemy within 6 m every 1.5s.
uncommon
Chain LightningChainLightning
Arc discharge. Every hit chains lightning to up to 3 nearby foes. Take it again: +1 jump, +1.5 m reach and +5 arc damage. Arc damage grows with the waves.
rare
stacks (up to 5)
Lightning ReflexesLightningReflexes
Charged legs. Every enemy killed by lightning takes 0.3s off your blink cooldown.
rare
Static ChargeStaticCharge
Stored current. Each throw banks a charge, up to 5. Recalling fires one lightning bolt per charge at enemies near the orb; charges with no enemy to strike are kept.
rare
Static FieldStaticField
Live wire. Enemies standing close to you take 6 damage twice a second. Grows with the waves.
rare
SuperconductorSuperconductor
Live current. Chain Lightning arcs now stun everything they touch for 0.6s.
rare
ThunderclapThunderclap
Sonic impact. Wall bounces release a shockwave that stuns nearby enemies for 1.2s.
rare
Lightning RodGroundedOrb
Grounded. An orb at rest strikes every enemy within 3 m with lightning once a second, for 40% of its damage.
epic
Seismic ImpactSeismicImpact
Heavy landing. Hits faster than 12 m/s send out a shockwave that deals 60% of the hit to everything nearby.
epic
Storm FrontStormFront
Thunder follows. The orb sheds a lightning bolt every 4 m it travels, striking the nearest enemy.
epic
Tempest HeartTempestHeart
Eye of the storm. Every 4th hit calls lightning down on the target, arcing to 3 more enemies for 80% of the hit.
epic
TetherTether
Live wire. While recalling, the cord between you and the orb cuts and slows everything it crosses. Grows with the waves.
epic
Storm SurgeStormSurge
The sky splits. Chain Lightning carries on: every enemy it strikes sends its own chain on to 2 more, three generations deep. A surge arc deals 25% of the hit that started it, never less than a normal arc, and no enemy is struck twice.
legendary

Build names

Leading with Storm: Storm Juggernaut, Storm Marksman, Storm Pyromancer, Storm Glacier, Storm Walker, Storm Prism, Storm Reaper, Storm Packmaster, Storm Sentinel, Storm Virtuoso, Storm Gambler; alone, a Storm Adept.

Storm as the runner-up: Kinetic Tempest, Deadeye Tempest, Blazing Tempest, Frost Tempest, Void Tempest, Arcane Tempest, Blood Tempest, Feral Tempest, Iron Tempest, Rhythm Tempest, Wild Tempest.

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